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  • Join date: Jan 26th 2011
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    I’m a concept artist and designer originally from Berkeley Ca. I
    attended the Academy of Art in San Francisco for illustration. I have 10+ years of commercial art experience, and have spent the last 3+ years in the video game industry. I’ve Worked with Visceral Games, ElectronicArts, Bungie and Cinco Design Office on a variety of games including: Dead Space 2, Dante’s Inferno, Need for Speed, and several titles currently in development. I work in various areas of creative production including concept art, key art, logo design, illustration and branding. I currently live and work in Bellevue Washington.



    Full resume and portfolio PDF available upon request
    Tel - 503 880 5765
    mail - josephacross@hotmail.com

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josephacross

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  • 47579,58061,3230,11731,8338,59196,71801,52504,52628
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32 4978,29258,15295,33122,29183,34177,19502,12461,17253,22304,14543,28962,44878,9904,54571,10481,39134,58061,58477,66884,79110,70081,29059,86628,84091,44674,71801,23561,90698,13086,38124,52628
CGHUB master artist

Profile comments

  • moonchild
  • moonchild

    Feb 03, 2011

    fantastic work !do you uise 3D as a base?

    • josephacross
    • josephacross

      Feb 03, 2011

      Thanks! There is 3d geometry under some of these, provided by Visceral.

      • moonchild
      • moonchild

        Feb 04, 2011

        that's a fantastic result...
        the best you did is the woman in the red/pink spacesuit
        the design is great

 
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